Design is a funny word. Some people think design means how it looks. But of course, if you dig deeper, it’s really how it works.  –Steve Jobs

Interactive Design Certificate of Achievement Interactive Design Certificate of Achievement
            Recommended Sequence for Certificate (1 Page PDF)
Program Information and Overview
Interactive Design Certificate of Achievement Interactive Design Certificate of Achievement

Program Information

This program offers in-depth design explorations into interactive development techniques. This program emphasizes the application of design principles to the elements of motion and interactivity. Students will learn the principles of interactive design in an effort to create Web sites with animation, interactive buttons, video, and sound. The program also covers creative processes for Web design, working with a client, and optimal delivery.

18 units are required to earn this Certificate of Achievement.

Career Opportunities

This program will provide students with the core interactive web design skills that are required to fulfill an entry level position at an interactive design or web design firm.

Learn more about careers.

Program Learning Outcomes
Interactive Design Certificate of Achievement Interactive Design Certificate of Achievement

 Upon completion of this program, the student will be able to:

  • use the creative process to develop an interactive Web site from concept to uploading.
  • apply graphic design principles of visual hierarchy, layout, color, typography, and grid to design a fully functional interactive Web site or application.
  • apply animation design principles and storyboarding to create a short animation that visually communicates a message.
  • analyze a specific audience and cater graphics and interactivity to that audience’s needs.
  • utilize software tools to develop an interactive Web site with animation, sound, and action scripting.
  • communicate with the current and appropriate design industry vocabulary.
  • apply interactive design principles to a variety of mediums, including Web sites, presentations, and rich internet applications.

Required Program: 18 Total Units Required

GCOM 330: Digital Imaging 1 (3 Units)
GCOM 330: Digital Imaging 1 GCOM 330: Digital Imaging 1

Prerequisite: None.
Hours: 36 hours LEC; 54 hours LAB
Units: 3 Units (Course Transferable to UC/CSU)

This introductory course covers the core concepts associated with digital imaging. Adobe Photoshop is used for creating, manipulating, and enhancing digital images for print and screen-based media. Students learn how to effectively use this software in a graphic design environment; planning and carrying out professional digital imaging projects. This course introduces both basic visual design concepts and a comprehensive understanding of digital workflow, providing the student with a foundation for print, web, interactive, animation, and game design projects.

GCOM 340: Digital Illustration for Graphic Design 1 (3 Units)
GCOM 340: Digital Illustration for Graphic Design 1 GCOM 340: Digital Illustration for Graphic Design 1

Prerequisite: None.
Hours: 36 hours LEC; 54 hours LAB
Units: 3 Units (Course Transferable to CSU)

This beginner’s course introduces students to and engages them in theories of form making, design research, composition, and typography using the medium of digital illustration. Course projects encourage students to experiment, work within creative and technical limitations, and communicate visually. Additionally, students learn how digital illustrations are created, are exposed to a variety of different illustration styles, practice contemporary design methods and thinking, and study a designers’ use of digital illustration as a communication tool. This course offers students several processes for designing original graphics and illustrations for graphic design.

GCOM 360: Introduction to Web and Interactive Technologies (3 Units)
GCOM 360: Introduction to Web and Interactive Technologies GCOM 360: Introduction to Web and Interactive Technologies

Prerequisite: GCOM 330 with a grade of “C” or better or equivalent
Hours:  36 hours LEC; 54 hours LAB
Units: 3 Units (Course Transferable to CSU)

This primer course introduces the fundamentals and principles of contemporary Web design, interactive and motion design, these industries, and the current technologies used. The course will provide students with the basics of Web literacy, site and interactive development, information architecture, accessibility, wireframes, prototypes, web coding and scripting, visual design principals, and graphics and motion for the Web. This course is a required prerequisite for GCOM 361, GCOM 380, and GCOM 390.

GCOM 380: Interactive Design 1 (3 Units)
GCOM 380: Interactive Design 1 GCOM 380: Interactive Design 1

Prerequisite: GCOM 360 with a grade of “C” or better
Hours:  36 hours LEC; 54 hours LAB
Units: 3 Units (Course Transferable to CSU)

This course introduces basic interactive communication and develop-ment processes / techniques using the current version of ActionScript. Concepts include basic user interface design, development methodologies, scripted events, separation of design and data, object-oriented programming, and various applications of these technologies (Web, RIA, kiosk, device UI). Assignments and projects emphasize the application of design principles to the elements of motion and interactivity. Students will learn the principles of interactive design in an effort to create Web sites with animation, interactive buttons, and sound. The course also covers creative processes for Web design, working with a client, and optimal delivery.

GCOM 383: Interactive Design 2 (3 Units)
GCOM 383: Interactive Design 2 GCOM 383: Interactive Design 2

Prerequisite: GCOM 380 with a grade of “C” or better
Hours:  36 hours LEC; 54 hours LAB
Units: 3 Units (Course Transferable to CSU)

This is an intermediate course in interactive design and is intended to follow GCOM 380. This course offers in-depth design explorations into interactive development techniques. Topics include designer’s application of object-oriented programming, separation of design and data to build dynamic applications, integration of video, sound, database interaction, and interface with web services.

GCOM 390: Motion Design 1 (3 Units)
GCOM 390: Motion Design 1 GCOM 390: Motion Design 1

Prerequisite: GCOM 360 with a grade of “C” or better
Hours:  36 hours LEC; 54 hours LAB
Units: 3 Units (Course Transferable to CSU)

This course introduces the student to creating and animating 2D motion graphics using industry-standard applications. Students will explore the tools and techniques needed to produce motion graphics and animations for television, film, and the web. Topics will include a basic overview motion design principles, 2D animation practices, audio integration, advanced video effects, and the technical challenges of working with video and film materials.

Certificate of Achievement

The Certificate of Achievement may be obtained by comple­tion of the required program with grades of “C” or better.