The art challenges the technology, the technology inspires the art. –John Lasseter

3D Animation and Modeling Certificate of Achievement 3D Animation and Modeling Certificate of Achievement
            Recommended Sequence for Certificate (1 Page PDF)
Program Information and Overview
3D Animation and Modeling Certificate of Achievement 3D Animation and Modeling Certificate of Achievement

Program Information

This program introduces students to the 3D animation and computer modeling industry. Through lectures and hands-on assignments, students will master real-world production techniques in both animation and 3D modeling. Rendering, compositing, and camera tracking is also covered.

12 units are required to earn this Certificate of Achievement.

Career Opportunities

Upon completion of this program, students will have mastered the necessary skills to complete short animated films and commercial projects for the television, film, biomedical, architectural visualization legal, product design, and video game industries. Learn more about GCOM careers.

Program Learning Outcomes
3D Animation and Modeling Certificate of Achievement 3D Animation and Modeling Certificate of Achievement

 Upon completion of this program, the student will be able to:

  • demonstrate an understanding of the animation production process.
  • recognize and articulate the principles of animation.
  • create effective storyboards for use in the animation process.
  • design and create a 3D character model.
  • create and manipulate a wireframe mesh using a variety of tools.
  • work with surfaces, including procedural textures and texture maps.
  • demonstrate an understanding of the 3D rendering process.

Required Program: 12 Total Units Required

GCOM 400: Introduction to the Principles of Animation (3 Units)
GCOM 400: Introduction to the Principles of Animation GCOM 400: Introduction to the Principles of Animation

Prerequisite: None.
Advisory: ART 300 or ART 304 with a grade of “C” or better or equivalent

Hours:  36 hours LEC; 54 hours LAB
Units: 3 Units (Course Transferable to CSU)

This course introduces students to the animation industry: a historical perspective, industry overview, and the principles and theory that guide animation. The principles of animation are emphasized through lecture and the use of 2D drawing tools. Students learn the animation production process and industry trends. Students work on hands-on projects creating 2D animations. A grade of “C” or better is required in the course in order to take GCOM 401.

GCOM 401: Introduction to Computer Animation (3 Units)
GCOM 401: Introduction to Computer Animation GCOM 401: Introduction to Computer Animation

Prerequisite: GCOM 400 with a grade of “C” or better or equivalent course
Advisory: ART 304 with a grade of “C” or better

Hours:  36 hours LEC; 54 hours LAB
Units: 3 Units (Course Transferable to CSU)

In this course, students are introduced to the creation of 3D animation using the personal computer. The principles of animation and the use of 3D animation tools are emphasized through lecture and hands-on projects. Students experience the animation production process and are exposed to industry trends. Students work on projects creating 3D animations, animatics, and short films.

GCOM 402: Beginning 3D Modeling and Rigging (3 Units)
GCOM 402: Beginning 3D Modeling and Rigging GCOM 402: Beginning 3D Modeling and Rigging

Prerequisite: None.
Advisory: GCOM 341, GCOM 400, and ART 304 with grades of “C” or better
Hours:  36 hours LEC; 54 hours LAB
Units: 3 Units (Course Transferable to CSU)

This course introduces the student to 3D modeling and character rigging using industry standard 3D modeling software. Through exercises and hands on projects, students explore concepts, principles, and techniques in 3D modeling and character rigging. Topics include: 3D modeling, character rigging, texturing, lighting, and rendering.

GCOM 410: Advanced Computer Animation (3 Units)
GCOM 410: Advanced Computer Animation GCOM 410: Advanced Computer Animation

Prerequisite: GCOM 401 or 402 with a grade of “C” or better
Advisory: GCOM 400, GCOM 341, GCOM 400, and ART 304, and TA 331 with grades of “C” or better
Hours:  36 hours LEC; 54 hours LAB
Units: 3 Units (Course Transferable to CSU)

This course consists of a hands-on study of the challenging subject of computer animation. Areas of focus include advanced 3D modeling, rigging, and character animation using industry standard software, as well as the synchronization of voice, sound effects, and music. Students will explore advanced techniques in camera tracking, photo realistic rendering, compositing, and video publication. The animation production process and principles of animation will be reinforced throughout this course.

Certificate of Achievement

The Certificate of Achievement may be obtained by completion of the required program with grades of “C” or better.

Click here for a complete listing and description of all GCOM courses